![]() It is huge, ambitious and in order to bring it to life the Techland team literally redesigned its development tools, its game engine and its internal production processes basically rewiring everything they do. No one knows this more than Techland, the Poland-based developer behind last year’s tropical island zombie brawler, Dead Island.ĭead Island is a four-player co-op action/horror game, with a fully scripted and acted single-player and co-op campaign set in an open, tropical world filled with zombies and hundreds of customizable weapons with which to kill them. It means building engines from scratch, designing levels with tools fresh out of the box and telling stories that, in the finished product, may not make any sense. It means going way out on a limb with no guarantee of success. Innovation means doing things differently. Not just hard to do, but hard to to sell. If there’s one thing you learn quickly as a game developer, it’s that innovation is hard.
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